I've been working on the banner for our Theme Park game, called PvGvP (player vs god vs player).
The basic idea for the game is to have two players fight each other in an arena, while avoiding various traps around the arena. These traps are activated/controlled by a third player aka the god.
This player will be in control over the various traps and their job is to try to kill the other two players or at least hurt one of them as much as possible.
The reason why the "god" would want to hurt the two players as much as they can, is because the god will have to battle the winner of the two fighters. So beating the winner of the first battle will become easier the more damage the god inflicts.
FINAL
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